Beginner Guide
New to DragonSword? Learn how the 3-hero tag-team combat flow works from your first steps.
Fan-Made Community Wiki
An anime-style open-world action RPG where Genshin-like combat meets a buy-to-play model. No gacha, no stamina — every hero and item is earned through story and exploration.
New to DragonSword? Learn how the 3-hero tag-team combat flow works from your first steps.
Which heroes are worth building first — Lute, Theresia & Castella lead the meta.
Every playable hero: traits, status effects, factions and unlock routes.
The short answer is no — all content is earned through story and exploration.
DragonSword: Awakening is a buy-to-play anime open-world action RPG from Hound13, the studio behind Dragon Nest. Built in Unreal Engine 5 across 5 factions and 19 playable heroes, it was originally designed as a live-service gacha game — but the team stripped out every microtransaction before global release. Everything is earned in-game, never bought.
Combat runs on a 3-hero tag-team system: apply a status effect, trigger a Signal Skill, then swap mid-combo to juggle enemies into the air. With no energy system, grind the open world freely, ride familiars that glide and wall-climb, and push through a ~25-hour campaign into 2-player Hunts and 3-player Raids.
| Developer | Hound13 |
|---|---|
| Platform | PC (Steam) |
| Genre | Open-World Action RPG |
| Price | $29.99 (Standard) / $44.98 (Deluxe) |
| Unlock Model | 19 heroes — 11 via Exchange shop, 8 via story |
From your first steps in the Johnny Mercenaries to endgame Hunts and Raids, our community wiki has every guide you need.